Infobox Software name HyperCard logo Image HyperCard 2 icon.png screenshot Deleted image removed Image hypercard.png 250px caption HyperCard Screenshot developer Apple Inc. formerly Apple Computer, Inc ... Proprietary website HyperCard is an application program for Apple Inc. Apple Computer, Inc. that was among ..., http macgui.com usenet ?group 14&id 4827 HyperCard Rumors or Reality , Computer Currents , 11 August 1987 ref HyperCard also features HyperTalk , a programming language for manipulating data and the user ... led to widespread use in many different roles. Some HyperCard users employed it as a programming ... in the demoscene . HyperCard was originally released in 1987 for 49.95, and was included for free with all new Macs sold at the time. ref http macgui.com usenet ?group 14&id 4987 Hypercard How About ... for many years. Description Design HyperCard is based on the concept of a stack of virtual cards ... PT60 A Hypercard Primer , InfoWorld , 6 November 1989, p. S3 sidebar ref Users build new ... layout engine based on a simple a drag and drop interface. ref name info Additionally, HyperCard ... RAD environments such as Borland Delphi or Visual Basic . The database features of the HyperCard ... file representing the stack. The database did not exist as a separate system within the HyperCard stack ... was considered to be live and editable at any time from the HyperCard runtime s perspective .... The final key element in HyperCard was the script , a single code carrying element of every ... by the HyperCard runtime. The runtime then examines the script of the object that was the target ... other objects in the visual hierarchy. These concepts make up the majority of the HyperCard system .... Unlike the majority of RAD or database systems of the era, however, HyperCard combined all of these features ... publications bds 10p prototype.html HyperCard, Director, and Visual Basic , Bringing Design ... of features that also made HyperCard a powerful hypermedia system. Users could build ... more details
WinPlus , originally Plus , was a cross platform clone of the HyperCard application that enabled users to run HyperCard stacks on Apple Macintosh , Microsoft Windows and OS 2 Presentation Manager . Originally the application was developed by Format Software GmbH Cologne, Germany to overcome deficits of Hypercard . It was released for the Mac in 1989, distributed by Olduvai, aimed at HyperCard power users. Among the many wish list features included in Plus were document like resizable and scrollable windows, 8 bit color support, and the ability to display and work with graphics files stored externally. Plus did not, however, provide for pull down menu support or allow stacks to be compiled into stand alone applications, features of the competing Supercard . Plus could also run HyperCard stacks directly, and did so slightly faster than HyperCard itself. ref Don Crabb, http books.google.ca books?id qjAEAAAAMBAJ&pg PT66 Plus Extends and Improves Hypercard Interface , InfoWorld , 6 November 1989, pp. S9 S10 ref Plus was purchased by Spinnaker Software and began the process of porting the system to Presentation Manager OS 2 and Microsoft Windows . It was the only HyperCard clone of the era that allowed a single stack to be used on all supported platforms. The system was later purchased by the newly formed ObjectPlus in early 1994, dropping the Mac and OS 2 versions and releasing the greatly updated WinPlus 3.0 in 1994, and 3.1 in 1995. ref Scott Mace, http books.google.ca books?id czgEAAAAMBAJ&pg PA29 ObjectPlus comes through with beefed up WinPlus , InfoWorld , 28 November 1994, p. 29 ref By this time, the product was being referred to as a multimedia system, a niche market that most of the HyperCard like systems had targeted. WinPlus was also licensed by Oracle Corporation Oracle as the basis for Oracle Card , later known as Oracle Media Objects when the card terminology was frowned ... Category Hypercard products compu soft stub de WinPlus ... more details
compiled since HyperCard 2.x. It supports the basic control structures of Procedural programming ... with objects in HyperCard files so called stacks , and HyperTalk allowed manipulating these objects ... objects joinedly referred to as code part code s in HyperCard 2.2 and later , one simply used their number ... other messages related to navigation between different cards in a HyperCard stack, as well as user ... HyperTalk Although the HyperTalk language languished just like HyperCard itself, it received ... back to the HyperCard application. Some enterprising XCMD authors added advanced features like full .... They are commonly regrouped in a loosely defined family named xTalk . CompileIt Talk A HyperCard ... using earlier versions of itself. Double XX Talk ? Double XX was a lightweight HyperCard clone that shipped as an addition to CompileIt and allowed running XCMDs and XFCNs without HyperCard, and even ... of Plus, and the first cross platform HyperCard clone. Furthermore the only one that was truly modular ... of SuperCard , the first HyperCard clone, by Bill Appleton. Appleton also wrote the popular ... language Revolution development environment itself derived from the Unix originated HyperCard clone ... the language of an open source HyperCard clone that never materialized. Now implemented as http code.google.com ... considered a HyperCard clone, its scripting language apparently bears little resemblance to HyperTalk ... Scripting languages Category Hypercard products ca HyperTalk ko it HyperTalk ms HyperTalk ... more details
Computer Press Association Book Awards Best Product Specific Book 1987 The Complete HyperCard Handbook 1987, Bantam Books Best Product Specific Book 1988 Danny Goodman s HyperCard Developer s Guide ... more details
Beethoven s Ninth Symphony CD ROM was one of the first titles to couple a computer with an audio CD. This title was developed in 1989 by The Voyager Company in Apple Computer s HyperCard , using custom audio XCMDs developed at Voyager. The lead instructor and creative voice was UCLA music instructor Robert Winter. Beethoven s Ninth Symphony , while offering black and white images on a 512x342 resolution display, offered full 44 kHz stereo audio by controlling an off the shelf audio CD in the CD ROM player. Historically, Beethoven s Ninth Symphony is of importance as it was an early example of interactive media that reached the consumer market, before the popularization of the Internet or DVD s. External links http www.futureofthebook.org next text precursors Article on the History of the Beethoven s Ninth Symphony CD ROM Category Ludwig van Beethoven Category 1989 software Category Compact Disc ... more details
Bill Fernandez is a user interface user interface architect who was Apple Computer s first employee when they incorporated in 1977. He was assigned employee number 4. He worked on both the Apple I and Apple II personal computer s, and in the 1980s was a member of the Apple Macintosh development team. He contributed to several user interface aspects of the Mac OS , QuickTime and HyperCard and owns a user interface patent granted in 1994. External links http www.billfernandez.com Bill Fernandez Design Persondata Metadata see Wikipedia Persondata . NAME Fernandez, Bill ALTERNATIVE NAMES SHORT DESCRIPTION DATE OF BIRTH PLACE OF BIRTH DATE OF DEATH PLACE OF DEATH DEFAULTSORT Fernandez, Bill Category Apple Inc. employees Fernandez Bill n 4 Category Living people compu bio stub ... more details
The name Concept virus refers to two different pieces of computer malware , each of which has acted as a proof of concept for a new method of propagation WM.Concept 1995 , the first Micro virus computing macro virus to spread through Microsoft Word though not the first macro virus per se Merryxmas was an earlier macro virus antiviruses were available for it at least as early as 1963 08 27 see en.wikipedia.org wiki HyperCard Legacy Nimda computer worm Nimda 2001 , named Concept Virus by its author, one of the first multi vector Windows viruses. disambig ... more details
Unreferenced date June 2008 HyperStudio is a creativity tool software program distributed by Software MacKiev . It was originally created by Roger Wagner in 1989 as HyperStudio 1.0 for the Apple IIGS. ref http rogerwagner.com Home.html ref It can be described as a multimedia authoring tool, and it provides relatively simple methods for combining varied media. It has been available for purchase off and on over the years, and is now being marketed by Software MacKiev as Version 5.1 , which is aimed mostly at an educational market ref http www.mackiev.com hyperstudio index.html ref . References Reflist External links http www.atpm.com 3.10 page13.shtml Evan Trent , About This Particular Macintosh http kb.iu.edu data ahyr.html Indiana University , Indiana University Knowledge Base Category 1988 software Category Hypercard products Multimedia software stub ... more details
Revolution is a software development environment multimedia authoring software in the tradition of HyperCard and is based on the MetaCard engine. Its primary focus is on providing a relatively accessible development tool set and scripting language that enable the creation of software programs that run across multiple platforms with little or no code modificaitons. The Integrated development environment Integrated Development Environment IDE included with Revolution is built partly on the models created by Bill Atkinson and the original HyperCard team at Apple Inc. Apple and subsequently followed by many other software development products, such as Microsoft s Visual Basic . Revolution includes an English language like scripting language called Transcript programming language Transcript , a full programming language superset of the HyperCard s scripting language, HyperTalk . The higher grade versions see Versions , below , allow applications to be compiled to run on more than one platform, including Macintosh Classic or Mac OS 9 , and Mac OS X , Microsoft Windows Windows and Unix like systems including Linux . It can also import HyperCard stacks, which require little or no modification unless they use external functions, which generally do not work in Revolution. Revolution is designed to be an environment where non programmers feel at ease and programmers feel not too uncomfortable after getting used to non traditional programming syntax . Like any programming language or development environment, opinions as to the degree to which those aims have been achieved vary greatly. Versions Before Revolution 2, the Starter Kit version was available. This was freeware and imposed restrictions on the user, such as not allowing scripts longer than ten lines to be compiled. However, this has since been discontinued and is no longer available for download. The Dreamcard version is intended ... around is not necessarily true. HyperCard stacks can be run, but externals will only run on Macs. SuperCard ... more details
controls available in other HyperCard clones of the time buttons, text fields, draw and paint ... s HyperCard in nearly every respect platform support, database connectivity, vector graphics support ... specific programming languages Category Hypertext Category Hypercard products ... more details
script editor. HyperCard is based on the concept of a stack of virtual cards. Cards hold data, just ... s main programming language is simply called HyperNext and is loosely based on Hypercard s HyperTalk ... Macintosh Development Tools Category Hypercard products Category Integrated development environments ... more details
Unreferenced date January 2009 AppWare was a rapid application development system for Microsoft Windows and the Mac OS based on a simple graphical programming language . AppWare was developed by Joseph Firmage and marketed by Serius, a company started by Firmage in 1989. The AppWare product was originally known as Serius Developer before Novell purchased it in 1993 during Ray Noorda s period of intense empire building . Immediately after the acquisition AppWare was positioned as one of the three pillars of Novell s long term strategy, the others being NetWare and UnixWare , but the product was quickly killed off when Noorda was forced out of Novell in 1994. It was sold off to a small group of its original developers in 1995, who reformed as Network Multimedia and sold AppWare under the unfortunate name Micro Brew for a short time before simply disappearing. Applications in AppWare were constructed by dropping icons representing pre rolled objects onto a worksheet, and then connecting them together to represent message flow between them. Some of the objects represented basic logic statements, while others represented GUI widgets such as text editors. The overall logic for any particular object, say a text editor in a window, was constructed as a series of chains of these object connections, fired up in response to an event. At a high level the system is similar in concept to HyperCard or Visual BASIC , in that the program s logic is strongly associated with the object that sends some initial event. AppWare built true double clickable applications that ran natively on either Windows or the Mac. Unlike most systems of the sort, the applications did not end up looking generic, and generally behaved as first class citizens of the host system. However the applications were also similar to HyperCard and VB in that they generally did not support multi window operation or the creation of new documents. AppWare applications consisted of a fixed number of forms and windows, a ... more details
for DAM was HyperCard . The combination of HyperCard and DAL presented a serious challenge to existing vendors who could offer nothing with a GUI. Apple gave a series of demos of HyperCard DAL, and soon Oracle Corporation purchased a HyperCard clone, WinPlus PLUS from Spinnaker Software , to produce ... more details
Unreferenced stub auto yes date December 2009 M.A.D.E. is the Activision game engine used to create the following game titles The Manhole Return to Zork Rodney s Funscreen Leather Goddesses of Phobos 2 Gas Pump Girls Meet the Pulsating Inconvenience from Planet X LGOP2 It was designed by William Volk who also was the main designer of the point and click interface used in Return to Zork , and used a Lisp programming language Lisp like language similar to Infocom s Z machine ZIL . MADE s language was created by David Betz. MADE featured video playback, advanced U.I. functionality, and virtual memory. Originally created to port the HyperCard title The Manhole to DOS in 1988. The engine has been announced to be compatible with the ScummVM interpreter. Category Video game engines Category Adventure game engines activision stub videogame software stub ... more details
otheruses xTalk is a loosely defined family of scripting languages . The father of all xTalk languages is HyperTalk , the language used by Apple s HyperCard environment. These languages are characterized by simple English like syntaxes. A sample script code go to the third card if the last word of the first line of card field 1 contains hello then say Okay repeat while the mouse is up beep end repeat code xTalk languages xTalk languages shares a common set of basic data structures and commands, as well as the general object model, and thus allow for relative portability between each other HyperTalk SuperTalk SenseTalk Transcript programming language Transcript fka MetaTalk xTalk inspired languages A few programming languages bear surface similarities to HyperTalk and were inspired by it. However, they have object models that differ so substantially that porting code from another xTalk requires a complete rewrite Lingo programming language Lingo with old syntax AppleScript References http www.fourthworld.com embassy articles scriptstyle.html Xtalk Scripting Style Guide Category Scripting languages mac stub ... more details
Infobox VG title Spelunx image Image Spelunx.jpg 300px developer Cyan Worlds Cyan publisher Br derbund designer Robyn Miller , Rand Miller released 1991 in video gaming 1991 , 1993 in video gaming 1993 genre Educational game Educational Adventure game Adventure modes Single player video game Single player platforms Mac OS Macintosh media 3 inch Floppy disk floppy disks requirements Macintosh Plus , Macintosh SE SE , Macintosh SE 30 SE 30 , Macintosh II II series , Macintosh Classic Classic , Macintosh LC LC Hard disk & 800K compatible disk drive System 6 System 6.0.7 through Mac OS 9 HyperCard HyperCard Player 2.0 or later input Keyboard computing Keyboard and Mouse computing mouse Spelunx and the Caves of Mr. Seudo was an educational computer game intended for young children that was developed by Cyan Worlds Cyan now Cyan Worlds in 1991 in video gaming 1991 . It was designed by the brothers Robyn Miller Robyn and Rand Miller better known now as the creators of Myst . The game was programmed and implemented using HyperCard , with Robyn Miller hand drawing all of the in game graphics and scenery. The game s title was derived from the verb Spelunking to spelunk , referring to the act of exploring caves. Although Spelunx contained a basic frame story centered on the scientific endeavors of one Professor Spelunx and his willing assistant, Mr. Seudo , there existed no other plot. As a game, it was intended to be explored and played with like a toy rather than completed or won. Although the characters Professor Spelunx and Mr. Seudo are mentioned in game, even being depicted in some locations within it, the player never meets them. Spelunx was an early first person, point and click adventure game. It was structured as a collection of rooms connected by a series of underground tunnels accessed via elevator . Each room contained a variety of interactive mini games and experiments, most of which were designed to introduce the player to a specific field of knowledge. A hidden ... more details
Revolution ... grows out of HyperCard, a much beloved and widely used Apple Computer product that the company abandoned a few years ago.... ref ref cite web first Phil last Manchester title Hypercard ... article 29040 2004 02 editorschoiceawards2004.html quote HyperCard, with its stacks metaphor, has ... used Hypercard HyperTalk clone, Citation needed date February 2011 and the only one that runs on all ... targeted. There is no separate runtime necessary. The Wikipedia article on Hypercard , being at root ... of features missing from the original HyperCard program, including multiple platform deployment ... behaviors. A major addition to the LiveCode toolkit, as compared to HyperCard, is the ability ... in 2003. HyperCard , Progenitor of all xTalk languages. References Reflist colwidth 50em Bibliography ... Hyperactive Software Articles on LiveCode including converting HyperCard stacks http www.sonsothunder.com ... more details
Zoomracks Author Sues Apple for HyperCard Google cache of text format UseNet postings ref . This does ... makers of the HyperCard clone ToolBook , IBM who used ToolBook and others ref name Dobbs http www.ddj.com ... more details
s ever, Panix ISP Panix . ref cite web url http asgard.actrix.co.nz macintosh hypercard hyper.txt date 1988 archiveurl http web.archive.org web 20070529043552 http asgard.actrix.co.nz macintosh hypercard hyper.txt title HyperCard performance analysis with large datasets Some answers archivedate 2007 ... more details
The term XTensions is a trademark of Quark, Inc. www.quark.com and describes a Plug in computing plugin for QuarkXPress , a popular page layout program . An XTensions module is a little program that only runs inside QuarkXPress and enhances existing functionality or adds new functionality to the main program. For example, XTensions can add new color models or full featured mathematical equation editor, allow this plugin to load additional file formats up to complex database publishing solutions that allow text on a layout to be pulled from a database and automatically create pages based on templates . QuarkXPress 1.0, which was first released in 1987, was&mdash beside HyperCard &mdash probably the first application ever to offer such an interface or application programming interface API for plug ins. As the interface is available to third party developers, there are hundreds of XTensions available, both from commercial developers as well as open source XTensions. See also Adobe InDesign Adobe PageMaker Corel Ventura Microsoft Publisher Ready,Set,Go Scribus Quark CopyDesk Quark Publishing System MathMagic MathMagic Pro for QuarkXPress Mathematical equation editor XTension for QuarkXPress External links http www.quark.com products xpress xtensions XTensions at Quark Inc. web site SPAM http www.extensionsworld.com eXTensionsWorld.com Directory of XTensions for Quark http www.xtensions.ro Xtensions for QuarkXPress for Romanian market DEFAULTSORT Xtension Category Desktop publishing software ja XTension ... more details
notability Web date November 2009 The Trincoll Journal Trincoll Journal is a WebZine. It was produced by a student group at Trinity College Connecticut Trinity College in Hartford, Connecticut , USA from 1992 until it became defunct in the spring of 2000. Most of its content is still available via the Trinity College website. Widely cited as one of the first web based magazines ref cite book last Wright first Frederick A. title FROM ZINES TO EZINES ELECTRONIC PUBLISHING AND THE LITERARY UNDERGROUND year 2001 url http www.zinebook.com resource wrightdissertation.pdf ref , the Trincoll Journal began published on the web in December 1993 ref cite web url http home.mcom.com home whatsnew whats new 1293.html title What s New On the Web publisher Mozilla Corporation ref . Prior to 1993 the Journal was published in Hypercard format and distributed via FTP archives. Founders Peter Adams Paul Tedesco Tom Elia Former Staff http ideadev.com about.htm Frank Sikernitsky External links http www.trincoll.edu zines tj Trincoll Journal References Reflist DEFAULTSORT Trinity Journal Category American online magazines Category Publications established in 1992 Category Publications disestablished in 2000 Category Trinity College, Hartford ... more details
Notability date May 2008 POPmail was an early e mail client written at the University of Minnesota . The original version was a Hypercard stack that acted as a Post Office Protocol client. Later versions of POPmail were written as normal Macintosh applications, and a PC version of POPmail was also released. Fact date February 2007 POPmail and Eudora e mail client Eudora were both instrumental in moving higher education e mail use away from terminal based user interfaces and into a client server GUI metaphor. Searches of USENET news from the late 1980s early 1990s http groups.google.com groups?q popmail hypercard&start 0&hl en&lr &safe off&num 100&as drrb b&as mind 1&as minm 1&as miny 1981&as maxd 22&as maxm 2&as maxy 1992&filter 0 http groups.google.com groups?as q eudora&num 100&scoring r&hl en&as epq &as oq &as eq &as ugroup &as usubject &as uauthors &lr &as qdr &as drrb b&as mind 1&as minm 1&as miny 1981&as maxd 22&as maxm 2&as maxy 1992&safe off illustrate the early adoption of TCP IP based mail clients, and increasing popularity of this approach in the early 1990s. E mail clients Category Mac OS email clients no POPmail ... more details
For the music festival Soundedit Festival Unreferenced stub auto yes date December 2009 Image SoundEdit icon.gif frame right SoundEdit icon SoundEdit was the first popular GUI based audio editor for digitized audio. It was not only one of the first important audio applications for Macintosh, but one of the first significant audio applications for personal computers in general. SoundEdit was one of three audio applications created during a sabbatical by Steve Capps during 1986. The Macintosh had no built in sound input, so the MacRecorder audio digitizer was invented for this purpose in 1985 by Michael Lamoureux, a mathematics student at the University of California, Berkeley. The MacRecorder hardware and software was publicly released through the Berkeley Macintosh Users Group as a kit in late 1985. SoundEdit first shipped in January 1988, as part of a hardware product called MacRecorder Sound System, by a company called Farallon Computing which eventually became Netopia . One of the major drivers for SoundEdit was Apple s HyperCard . With MacRecorder Sound System, stack makers could finally create alternatives to HyperCard s two built in sounds. The other multimedia programs of the time, Adobe Director Director and Adobe Authorware Authorware also adopted it right away. SoundEdit was later bought by Macromind Paracomp, which became Macromedia now Adobe Systems . Macromedia rebranded the program as SoundEdit 16 and expanded its capabilities to support CD quality audio 16 bit and added Quicktime soundtrack editing and an audio plug in architecture. A free plug in was included to convert sound files into .SWA format, an early form of mp3 file. These SWA files could be streamed to web viewers using by the free web audio player downloadable from Macromedia or by creating a custom interactive Adobe Shockwave Shockwave experience embedded into a web page. Adobe Shockwave Shockwave content is created by using the Adobe Director Director multimedia authoring program. Macrom ... more details
for the combat sport events Supercard dablink For the memory card cartridge for Nintendo DS and DSi, see Nintendo DS storage devices . Infobox Software name SuperCard logo Deleted image removed Image SuperCardIcon.png screenshot Image SuperCardScreenshot.png 250px caption SuperCard Screenshot developer Solutions Etcetera latest release version 4.7.1 latest release date 2011 operating system System Software 6 , System 7 Macintosh System 7 , Mac OS 8 , Mac OS 9 , Mac OS X genre hypermedia , software development development license Proprietary software Proprietary website http www.supercard.us www.supercard.us SuperCard is a high level programming language high level development environment that runs on Apple Macintosh Macintosh computers, under Mac OS 8 OS 8 and Mac OS 9 9 , and Mac OS X OS X . It is inspired by HyperCard , but includes a richer language, a full Graphical user interface GUI toolkit, and native color as opposed to HyperCard s Apple or third party supplied add ons . The programming language used by SuperCard is called SuperTalk , and is largely based on HyperTalk , the language in HyperCard. In addition to the core language, SuperTalk can call out to OSA based scripting languages such as AppleScript , and Operating system shell shell commands. The language can be extended with so called externals, chunks of compiled code that appear like native routines. Programs created using SuperCard can be run inside the IDE itself, or as standalones , which combine the user created programs and resources with the execution engine used by SuperCard. History The early years SuperCard was first created by Bill Appleton and published by Silicon Beach Software in 1989. In 1990, Silicon Beach was acquired by Aldus Corporation. Aldus released version 1.6 of SuperCard which brought support for AppleEvents, enhanced graphic capabilities and several other improvements. Mid 1990s In February 1994, Allegiant Technologies of San Diego bought SuperCard. Allegiant released severa ... more details
Myst . It was created, and runs, using HyperCard . Animated portions were made using MacroMind VideoWorks ... animated sprites to be displayed with an alpha mask on top or behind HyperCard s graphic layer ... that were played by HyperCard s sound commands, and 18 tracks of original Red Book audio CD format Red ... more details